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Diffusionlight

Developed by DiffusionLight
A technique for freely obtaining light probes by drawing chrome balls, utilizing diffusion models to estimate lighting from a single input image
Downloads 230
Release Time : 12/15/2023

Model Overview

This model leverages diffusion models trained on billions of standard images to render chrome balls into input images for light estimation. Fine-tuned with LoRA on Stable Diffusion XL, it can perform exposure bracketing for HDR light estimation.

Model Features

No HDR Panorama Dataset Required
Generates chrome balls from standard images using diffusion models, eliminating reliance on limited HDR panorama datasets in traditional methods
HDR Light Estimation
Enables LDR diffusion models to perform exposure bracketing through LoRA fine-tuning, achieving HDR-format light estimation
Strong Generalization in Wild Scenes
Produces convincing light estimates in diverse environments with outstanding performance in uncontrolled real-world scenarios
Anti-Aliasing & Iterative Inpainting
Uses custom pipelines for anti-aliased smooth edges and iterative inpainting to enhance light direction accuracy

Model Capabilities

Image Inpainting
Light Estimation
Relighting
HDR Image Generation

Use Cases

Computer Vision
Scene Light Reconstruction
Reconstruct complete environmental lighting from a single indoor/outdoor photo
Generates HDR environment maps usable for 3D rendering
Virtual Object Insertion
Provides accurate environmental lighting information for AR applications
Ensures natural integration of virtual objects with real scene lighting conditions
Film Production
Digital Matte Painting
Provides lighting references for matching CG elements to live-action scenes
Reduces lighting mismatches in post-production compositing
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