Testpushblock
A deep reinforcement learning agent trained using the PPO algorithm for Unity's PushBlock game environment
Downloads 30
Release Time : 8/20/2022
Model Overview
This model is trained using the Unity ML-Agents framework, specifically designed to solve object-pushing tasks in the PushBlock environment, showcasing the application of reinforcement learning in game AI
Model Features
Based on PPO Algorithm
Trained using Proximal Policy Optimization, a stable reinforcement learning algorithm
Unity Environment Integration
Designed specifically for Unity ML-Agents' PushBlock environment and can be directly deployed in Unity
Continuous Training Support
Supports continued model training via the mlagents-learn command
Model Capabilities
Decision-making in game environments
Solving object-pushing tasks
Executing reinforcement learning policies
Use Cases
Game AI
PushBlock Game AI
Automatically completes object-pushing tasks in the PushBlock environment
Agent performance can be observed in the browser demo
Reinforcement Learning Research
PPO Algorithm Validation
Serves as an implementation case of the PPO algorithm in a simple 3D environment
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