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Mlagents Pyramids

Developed by PraveenKishore
This is a PPO algorithm agent model trained using the Unity ML-Agents library, specifically designed for reinforcement learning tasks in pyramid environments.
Downloads 28
Release Time : 10/26/2022

Model Overview

This model is based on the PPO (Proximal Policy Optimization) algorithm and trained in Unity's ML-Agents pyramid environment, capable of performing specific 3D environment navigation and task solving.

Model Features

Based on Unity ML-Agents
Trained using Unity's powerful ML-Agents framework, supporting complex 3D environment interactions
PPO Algorithm Implementation
Utilizes the Proximal Policy Optimization algorithm, a stable and efficient reinforcement learning algorithm
Pyramid Environment Training
Specially optimized for Unity's pyramid environment, capable of handling its unique navigation challenges

Model Capabilities

3D Environment Navigation
Reinforcement Learning Decision Making
Environment Interaction

Use Cases

Game AI
Smart NPC Behavior
Can be used to develop non-player characters with autonomous decision-making capabilities in games
Enables NPCs to autonomously navigate complex 3D environments
Robot Simulation
Virtual Robot Training
Trains robot navigation algorithms in virtual environments
Reduces costs and risks associated with physical robot training
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