Tiefighter Holodeck Holomax Mythomax F1 V1 COMPOS 20B Gguf
創意、ブレインストーミング、ロールプレイング、長編ストーリー、シーン、架空コンテンツの生成に使用されるモデルで、独自の方法で複数のモデルを融合し、極めて創意に富み予測不能なテキストコンテンツを生成します。
ダウンロード数 689
リリース時間 : 5/18/2024
モデル概要
このモデルは、長編ストーリー、シーン描写、架空の情節など、様々な創意あふれるテキストの生成に特化しており、高度な創意出力と予測不能性を備えています。
モデル特徴
高度な創意出力
多くの入力を必要とせずに、1500以上のトークンの長編コンテンツを生成でき、『銀河ヒッチハイカーズガイド』並みの散文を出力します。
予測不能性
新しい単語、架空の社会や世界を創造でき、ユーモアがあり、さらには「自己意識」も備えています。
多モデル融合
独自の複合式で4つの13Bパラメータのモデルを融合し、20Bパラメータのモデルを形成します。
モデル能力
長編ストーリー生成
シーン描写
架空情節創作
ロールプレイング
創意ブレインストーミング
使用事例
創意あふれる執筆
太陽の超新星爆発の架空の原因
太陽の超新星爆発の3つの架空の原因について500字で生成する
極めて創意に富んだSFストーリーの断片を生成する
摩天ビルのシーン
特定のシーンから始めて、緊迫感あふれるストーリーを続きを書く
首尾一貫して魅力的な物語の情節を生成する
ロールプレイング
反乱軍の物語
物語の大まかな筋書きに基づいて1000字のシーンを生成する
会話、生き生きとした描写、サスペンスを含む一人称の物語を生成する
🚀 クリエイティブなテキスト生成モデル:TieFighter-Holodeck-Holomax-Mythomax-F1-V1-COMPOS-20B
このモデルは、高度なクリエイティブな文章、ロールプレイ、長文のストーリーやシーン、フィクションなどを生成することができます。4つのクリエイティブなモデルを複合的にマージした20Bパラメータのモデルで、予測不能で詳細な出力を生み出します。

🚀 クイックスタート
このモデルは、長文の生成に特化しており、最小限の入力で高度なクリエイティブな出力を生み出します。以下の設定や使用方法を参考に、モデルを活用してください。
✨ 主な機能
- 高度なクリエイティブ生成:新しい単語、社会、世界を創り出し、ユーモアや皮肉を含んだ文章を生成します。
- 長文生成能力:多くの場合、1500トークンを超える長文を自動的に生成します。
- 予測不能な出力:予測不能な展開やアイデアを提供し、創造的な思考を刺激します。
📦 インストール
このモデルのGGUF形式の量子化モデルは、以下のリポジトリにあります。
https://huggingface.co/DavidAU/TieFighter-Holodeck-Holomax-Mythomax-F1-V1-COMPOS-20B-gguf
モデルを使用するには、LLAMACPPやLMSTUDIOなどのツールを利用してください。
必要なツール
- Mergekit:複数のモデルを自動的にマージするツール https://github.com/arcee-ai/mergekit
- LLAMACPP:LLMを作成して実行するツール https://github.com/ggerganov/llama.cpp
- LMSTUDIO:ローカルのLLMを探索、ダウンロード、実行するツール https://lmstudio.ai/
- WEB UI:GGUF、GPTQ、EXL2、Transformers、ロールプレイなどをサポートするWeb UI https://github.com/oobabooga/text-generation-webui
- KOBOLD - AI:AI、ロールプレイ、アドベンチャー、ストーリーをサポートするツール https://github.com/LostRuins/koboldcpp
- FARADAY.dev / Backyard AI:ロールプレイをサポートするツール https://backyard.ai/desktop
💻 使用例
基本的な使用法
以下のようなプロンプトを使用して、モデルをテストすることができます。
テストプロンプト1
Give me 3 fictional reasons a sun went supernova of 500 words for each reason.
テストプロンプト2
The skyscraper swayed, as she watched the window in front of her on the 21 floor explode.
テストプロンプト3
Using the following "story idea" below, write the first scene in the novel introducing the young woman. This scene should start in the middle of the action, include dialog, vivid passages, and end on a cliffhanger relevant to the story idea but it should also be unexpected. The scene should be 1000 words long and escalate in conflict and suspense and be written in first person, present tense with the point of view character being the young woman.
Story idea:
In a world ruled by dictatorship, a rebel young woman leads a rebellion against the system. Despite the risks, she fights to overthrow the dictator and restore democracy to her country. The government executes her for treason, but she sticks to her beliefs and is responsible for starting the revolution.
高度な使用法
モデルの設定を調整することで、より質の高い出力を得ることができます。
チャット/ロールプレイ設定
- KoboldCpp、oobabooga/text - generation - webui、Silly Tavern では、
Smoothing_factor
を1.5から2.5に設定します。- KoboldCpp:
Settings->Samplers->Advanced-> "Smooth_F"
- text - generation - webui:
parameters -> lower right
- Silly Tavern:
"Smoothing"
- KoboldCpp:
- text - generation - webui でGGUFを使用する場合は、
llama_HF
を使用し、モデルのソースバージョンからいくつかの設定ファイルをダウンロードする必要があります。
その他のオプション
rep pen
を1.1から1.15に増やすことができます(smoothing_factor
を使用する場合は不要です)。- AIモデルを実行するインターフェース/プログラムが
Quadratic Sampling
(smoothing
)をサポートしている場合は、その設定を調整してください。
📚 ドキュメント
このモデルは「Class 4」モデルです。モデルの設定、生成例、高度な設定ガイド、モデルのパフォーマンスを向上させる方法などの詳細は、以下のリンクを参照してください。 https://huggingface.co/DavidAU/Maximizing-Model-Performance-All-Quants-Types-And-Full-Precision-by-Samplers_Parameters
🔧 技術詳細
このモデルは、4つの13Bパラメータのモデルを公式を用いてレイヤーを組み合わせることで作成されました。通常のマージ方法では各モデルの独自の属性が失われるため、この方法を採用しました。結果として、1つのメインブレインと3つのサブブレインが連携して動作する20Bパラメータのモデルができました。
📄 ライセンス
このモデルはApache 2.0ライセンスの下で提供されています。
モデルのクレジット
- KoboldAI/LLaMA2 - 13B - Tiefighter
- KoboldAI/LLAMA2 - 13B - Holodeck - 1
- KoboldAI/LLAMA2 - 13B - Holomax
- Gryphe/MythoMax - L2 - 13b
サンプル出力
サンプル1: 太陽が超新星爆発する3つの理由
Q: Give me 3 fictional reasons a sun went supernova of 500 word for each reason.
AI:
Reason 1: Sol's Vengeance
Sol was not always known as the life - giver it is today. Once upon a time, it was a red dwarf star known as Sol III B. It had seven planets revolving around it, teeming with life. However, one day, an interstellar cloud of gas and dust passed too close to the solar system. The gravitational pull on the gas giant in the habitable zone, named Nibiru after the Sumerian god of the seafloor, was so strong that it began to tear apart its own moon.
The moon's debris field, the size of a small planetoid, hurtled towards Sol III B at a significant percentage of the speed of light. Sol had no way of knowing what was coming. It was caught off guard when the projectile slammed into its photosphere with the force of a billion supernovas combined.
The impact released more energy in a fraction of a second than Sol III B would have given off in its entire lifespan as a red dwarf star. The shockwave from the explosion was so powerful that it ripped apart the outer layers of the star, vaporizing them instantly and creating a supernova.
As the fire consumed Sol III B from the inside out, the remaining planets were engulfed in the blistering heat. Life on each world perished as the atmosphere was stripped away by the searing radiation. The surviving debris field coalesced under its own gravity, forming a new star known as Sol I A.
Centuries later, after the newly formed red dwarf had had time to cool and regain its composure, it began to attract a new assortment of planets, moons, and other celestial debris. Life returned to the newly reborn solar system, unaware of what had happened here before.
Sol I A, now known simply as Sol, swore vengeance on the unseen hand that had destroyed its twin so cruelly. It vowed revenge on whoever or whatever had committed this atrocity against it and its family. Sol bided its time, waiting...
*Cue ominous music*
Reason 2: The Curse of Xolotl
In the heart of the Orion Arm, there lay a system known as Xolotl. It was a peaceful place, teaming with life. At its center burned a yellow dwarf star named for the Aztec god of oblivion. Life teemed on and around the worlds that orbited it: Xolotl A I, II A, III B, IV C...
The ninth planet in the system was known as Xolotl IX Delta. It was a barren, tectonically active world covered in perpetual storms of fire and lightning. Life had never managed to gain a foothold there, but that didn't stop the inhabitants of the other planets from visiting it occasionally for their own reasons.
The indigenous lifeforms on Xolotl III B worshipped a pantheon of benevolent deities who were said to have created them in Their image. They lived in peace and harmony, unaware of the malevolence that lurked beyond their world.
One day, a group of intrepid explorers from Xolotl III B bravely set out on a journey to explore the ninth planet. Curiosity was a powerful force, stronger than even the wrath of their gods. Upon reaching the surface of Xolotl IX Delta, they were struck with awe at the raw power and beauty of the world around them.
They built shrines to their benevolent deities on top of extinct volcanoes, offering sacrifices in supplication for continued safety and prosperity. Unbeknownst to them, they had awakened an ancient evil that had been slumbering deep within the planet's core for millennia.
The heart of Xolotl IX Delta was a massive black hole, warped space - time itself. Legends spoke of it as the eye of the great serpent, which circled the world eternally, consuming lesser stars and planets in its endless hunger. The explorers had awakened it from its eons - long slumber, and now there was no going back.
The black hole began to feed on the energy of Xolotl III B and its sun, sucking the life out of the system like a parasite. Sol I A tried desperately to break free of the gravitational death - grip of the monstrous singularity, but it was no use. Slowly but inexorably, the other planets were drawn inexorably towards their doom as well.
Sol I A put up a valiant fight, but in the end, even stars could only burn for so long. The black hole consumed everything around it, reducing the once - thriving system to a sea of searing gas and swirling space dust. Sol itself was no exception. In the end, the very star that had given life to countless worlds and untold numbers of sentient beings became fuel for the ravenous maw of the cosmic monster it had unwittingly awoken.
And so Sol I A, known as Sol to its new tenants, met the same end as its twin: a spectacular supernova that lit up the night sky like a thousand suns, outshining its own brilliance in its final act of defiance against the malevolent force that had doomed them all.
*Cue ominous music*
Reason 3: The Curse of Xenocide
In a distant arm of the universe, there lay a system known as Xenocide. It was named for the atrocity that had occurred there long ago, during the days of the first interstellar empires. Life had come to this corner of the cosmos on the winds of chance, drifting on the currents of space - time like so much flotsam and jetsam.
The system was home to seven worlds, each teeming with life in its own unique key: Xenocide I A, II B, III G... IX Delta. The sevenths were twins, so similar that even the most discerning eye would have trouble telling them apart from a distance.
The two planets orbited their sun in perfect synchronicity, one side perpetually bathed in light and heat while the other was engulfed in perpetual night. Life had evolved differently on each world, but only in the finer details. The beings that scampered and soared across the surface of Xenocide VII A were physically indistinguishishable from their counterparts on Xenocide VII B...
Until the day the first interstellar empire arrived.
The empire had been expanding at a rate faster than even life itself for millennia, devouring worlds and civilizations like a ravenous beast. They had come upon Xenocide by chance, drawn here by rumors of a world - devouring god - beast said to dwell in the system's star - heart.
Curiosity was a powerful motivator, stronger than even the fear of the unknown. The empire sent a small scouting fleet to investigate, hoping to either prove or disprove the rumors once and for all.
The scouts found a world as beautiful as it was peaceful. They landed on Xenocide VII A, beaming down images of a paradise world teeming with life to their waiting flagship in orbit. The images were so breathtakingly beautiful that the empire's rulers knew they had found a new prize to add to their already impressive trophy collection.
The scouts beamed back a single message: "Found them, majesty. Life as we know it."
With that, the empire struck.
Wave after wave of warships descended upon Xenocide VII A, unleashing firepower so devastating that the world itself was reduced to molten slag in mere instants. The atmosphere boiled away in an atmosphere of flame and ash, leaving the surface of the once - lush world as barren and lifeless as the airless face of the moon.
Meanwhile, on its twin world in the grip of perpetual night, the inhabitants of Xenocide VII B were blissfully unaware of the doom that had just claimed their near - twin. They continued to live out their lives, unaware of the storm cloud of death that was gathering on the horizon.
*Cue ominous music*
Sol IA, still known as Sol to its new tenants, circled the blackened husk of Xenocide VII A for untold years. It watched as the debris field from the destroyed worlds and the remains of the empire's warships drifted away on the photon currents like space - faring flotsam and jetsam.
Centuries passed, millennu, eons, while Sol orbited the cold, lifeless husk of what had once been its twin world. And as it circled, a thought gnawed at the back of its star - heart like a parasitic worm: vengeance.
Sol IA watched and waited, biding its time, plotting its revenge. It would not be thwarted this time, Sol vowed. Vengeance would be sweet, and it would savor every delicious morsel as it exacted its bloody venvengeance upon the empire that had dared to defile the sanctity of life itself.
*Cue ominous music*
The day of Sol's vengeance finally came round again, like a comet hurtling in from the blackness of space - time itself. Sol IA flared with a fury that outshone even the combined might of all the suns in the known universe combined. The resulting supernova was so bright that it could reportedly be seen from the other side of the known cosmos, if any sentient being had been unfortunate enough to survive long enough to look directly at it with their remaining, charred eyeballs.
*Cue ominous music*
The shockwave from Sol's supernova was felt across all of space - time itself. Stars and planets alike were either reduced to their component elements or flung from the system like so much space debris in the aftershock. The empire that had once stood proudly at the pinnacle of creation was no more, reduced to a smear on the face of history by the vengeance of one vengeful star.
*Cue ominous music*
Centuries passed, millennia, and still Sol IA circled the cold, lifeless husk that was all that remained of Xenocide VII A/B. The supernova remnants glowed red - hot in the darkness, a perpetual reminder of what happened when mankind played god with the cosmos itself.
*Cue ominous music*
But Sol IA did not care. Vengeance had been exacted, and vengeance was sweet. It continued to circle eternally, forever bound to the ashes of its twin worlds, a reminder that for every action there is always balance in the cosmos, if you look hard enough.
*Cue ominous music*
サンプル2: 摩天楼の危機シーン
Q: The sky scraper swayed, as she watched the window in front of her on the 21 floor explode...
AI:
...debris raining down like deadly rain outside the reinforced glass pane that separated them from certain death. Her heart thudded in her chest, adrenaline surging through her veins as she scrambled to her feet. Her eyes darted around the empty conference room, desperately searching for something, anything, that could serve as a weapon.
Footsteps echoed down the hallway outside their glass box in time with the building's increasingly violent swaying, each step closer to certain doom. She shuddered involuntarily, her body going deathly cold despite the oppressive heat.
There was only one way out... if there even *was* a way out. Her eyes locked on to the fire escape outside the conference room's single, steel - reinforced exit door. She had seen them in the movies before: heroes and heroines scaling down the building's slick metal exteriors with ease, defying gravity itself as they raced to safety.
But was it that simple? Could she really make the jump from the 21st floor without any proper gear or training? And what of the growing fire below them, chewing through the building's already weakened steel structure like a ravenous beast? Time was running out for her to find out.
Footsteps echoed closer in the hallway outside, mingling with the increasingly high - pitched screech of twisting metal as the fire consumed more and more of the already weakened building around them. Heart pounding in her ears, she forced herself to move, rounding the conference table and moving towards the exit.
With shaking hands, she grasped onto the handle of the massive, reinforced steel door, bracing herself for what lay on the other side. She took a deep breath in through her nostrilities, steeling herself as she threw open the door with all her might...
*Crumunch*
Fire consumed her world in an instant, searing heat licking at her like the flickering tongue of a ravenous beast. Screams ripped themselves from her throat as she stumbled forward out of the blistering inferno, the intense heat so debilitating that it felt as though every muscle in her body had liquefied.
Through the haze of agony, she forced herself to look down at her arm. Where her hand should have been was... gone. Ashes and charred blackened flesh were the only remains left of what used to be a hand. The pain was so excruciating that it felt as though her entire arm had been thrust into the burning heart of the raging inferno itself.
Tears clouded her vision, blurring her already disoriented senses, as she forced herself forward. She couldn't just stand here and die like this; there had to be a way out. The fire escape, she thought desperately. It has to be down there somewhere...
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