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Meshanything

Developed by Yiwen-ntu
MeshAnything is an artist-grade mesh generation model based on autoregressive Transformers, capable of converting images or point clouds into high-quality 3D mesh models.
Downloads 193
Release Time : 6/3/2024

Model Overview

This model specializes in transforming 2D images or 3D point cloud data into artist-quality 3D mesh models, utilizing advanced Transformer architecture for high-quality geometric detail generation.

Model Features

Artist-grade Mesh Generation
Capable of generating artist-quality 3D mesh models suitable for professional 3D modeling needs.
Multi-input Support
Supports generating 3D meshes from either images or point clouds (including normal vectors).
Efficient Inference
Takes only about 30 seconds and 7GB of VRAM per mesh generation on an A6000 GPU.
Lightweight Output
Generated meshes are optimized to under 800 faces, making them suitable for real-time rendering applications.

Model Capabilities

2D Image-to-3D Mesh
3D Point Cloud-to-3D Mesh
Mesh Optimization and Reconstruction
Geometric Detail Generation

Use Cases

3D Content Creation
Game Asset Generation
Quickly convert concept art into game-ready 3D models.
Generates optimized, game-ready 3D assets.
3D Printing Preparation
Convert scanned point cloud data into printable 3D meshes.
Generates watertight, printable models.
Digital Twin
Scene Reconstruction
Reconstruct 3D environments from photos or scanned data.
Quickly creates digital twins of buildings or indoor scenes.
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