Dqn BeamRiderNoFrameskip V4
This is a reinforcement learning model based on the DQN algorithm, specifically designed for the Atari game environment BeamRiderNoFrameskip-v4.
Downloads 169
Release Time : 6/2/2022
Model Overview
The model is trained using the Deep Q-Network (DQN) algorithm and can make intelligent decisions in the BeamRider game environment, achieving an average reward of 4777 points.
Model Features
Specialized for Atari games
Optimized specifically for the Atari game environment BeamRiderNoFrameskip-v4
Stable training
Implemented using the stable-baselines3 library, ensuring reliable training
Efficient learning
Improves learning efficiency through techniques like experience replay and target networks
Model Capabilities
Game decision-making
Reinforcement learning
Atari game control
Use Cases
Game AI
BeamRider game AI
Implements automatic game control in BeamRider
Average reward of 4777.20 points
Reinforcement learning research
DQN algorithm research
Can serve as a benchmark model for DQN algorithm research
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