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Testpyramidsrnd

Developed by adil-o
This is a reinforcement learning agent based on the PPO algorithm, specifically trained for navigation and task-solving in Unity's ML-Agents pyramid environment.
Downloads 13
Release Time : 9/19/2022

Model Overview

This model is trained using the PPO (Proximal Policy Optimization) algorithm in Unity ML-Agents' pyramid environment, capable of navigating and solving specific tasks in this 3D environment.

Model Features

Unity Environment Integration
Designed specifically for Unity ML-Agents pyramid environment, seamlessly integrable into Unity projects
PPO Algorithm Implementation
Trained using Proximal Policy Optimization algorithm, balancing exploration and exploitation
3D Navigation Capability
Capable of effective navigation and decision-making in complex 3D environments

Model Capabilities

3D Environment Navigation
Reinforcement Learning Decision Making
Unity Environment Interaction

Use Cases

Game AI
Automatic Navigation System
Implement autonomous navigation for agents in game environments
The agent can find the optimal path to achieve goals
AI Training Demonstration
Demonstrate the application of reinforcement learning in 3D environments
Can be used for teaching and research purposes
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